Tuesday, November 26, 2024
Operation Edgelord - Head hunters - 300 pts - Tunguska Vs Operation Subsection of the SSS
Friday, May 3, 2024
ITS 15 The Armory - 300 pts - Tunguska Jurisdictional Command Vs Shasvastii Expeditionary Force
Intro
Friday, July 29, 2022
Operation Neon Tiger - episode 07
Intro
Fashas'di stepped outside, under the hot rays of Varuna's sun. The beach was warm, inviting. "How fascinating - he thought - we and the humans have the same idea of paradise." An artificial reef isolated the Trillionaire Varuna Beach Resort from the depths of the planet's oceans, while lush vegetation imported from Concilium and Paradiso surrounded the buildings. Apparently, the plant selection was dictated by the original patron of the Resort himself: Batth'o Ubelin.Thursday, July 21, 2022
The ballad of Ba Fashas, a Durgama Takeover story
The Phase Two of Durgama Takeover is still raging but, unfortunately, I won't be able to play in the upcoming days. Therefore, this campaign ends now for me but I can't say it's really over until I stitch together the story I told thorugh my reports and I get to describe how much of a positive experience it has been for me, so here I am.
To be part of an active community playing and telling stories about a shared universe is a privilged experience which I could not have experienced this time, due to seasonal issues, without the help of TTS (TableTop Simulator) and the wonderful addons provided by the online Infinity Community, especially THE main mod, 3D Infinity miniatures project and Badlazzor's Infinity Maps.
I got to play three games: two with Lockdownit_, a great player & fun guy who also recorded one of said matches on Twitch, and one with butchee, my "everyday" opponent.
As the title suggests, I also spent a lot of time telling the story of my Commander - tying togheter the three games. Here, you can read the whole thing with links to my battle reports.
Friday, March 4, 2022
Nomads Szalamandra Squadron TAG for Infinity the Game
The TAGs of Tunguska receive their name of Szalamandra because of their similarity to the mythical salamander that could live in the midst of fire and who could also spit fire.
Its heavy armor allows it to withstand the toughest of punishments, just as its Hyper-Rapid Magnetic Cannon can neutralize any type of opposition. The required heavy support for your Nomad Army!
Inspired by the beautiful works of my fellow gaming buddies on the PanO Cutter and the Aleph Marut I finally committed to complete my Nomad TAG, the gorgeous Szalamandra.
Friday, December 24, 2021
Operation Golden Ratio: episode 07 (season finale)
Intro
Time passed. Despite working effortlessly on the remains of Patroclus, Nomads technicians got nothing but a glimpse of Laocoön and its meaning. However, back on Concilium, heads rolled for what had happened on Space Station Donacimiento. Aleph went paranoid at the idea of further Laocoön anomalies now that Nomads had case zero and issued a full scale update program on all Aspects and recreations to limitate and ward off any inconvenience. The damage in terms of delays and subsequent litigations was considerable, especially adding the fine paid to Varuna for what was later dubbed "The Donacimiento Incident".
But after some time under apparently cold ashes, the flame of Project Laocoon started burning again. The OSS had been monitoring Batth'o Ubelin, the silk trader whose luxury ship's wreckage had been used by Tunguska as a base for infiltration on the Space Station. On his leisure world recreating the Old West, Ovestland, the attractions re-enacting Pat Garrett and his posse had started to malfunction, forcing extraordinary maintenance. The OSS figured out the malfunctioning was due to parts of Project Laocoön hidden into the attraction's software. Even if it meant to blow up Aleph's cover on Ovestland, the legacy of Project Laocoön had to be destroyed...
Saturday, August 14, 2021
Operation Golden Ratio: episode 06
Intro
Missions and lists
Deployment
Turn 1
Echo Bravo then shows up, LRL loaded. He peeks out of cover and engages the Vostok but once again Tunguska wins the FtF and the Dam. 16 Mk12 causes another casualty. The remaining Zulu also goes for a surprise shot on the Vostok but does not have better luck and after a couple of orders he is killed.
As ending moves the Bulleteer now opts for a cautious move to bypass the MSR threat and engages the Vostok through the saturation zone only achieving to remove one STR point from the REM.
Turn 2
Things are still looking ok for the Nomads. The Zondbot goes on an adventure and fixes both the Vostok and the Puppetbot. With burst and cover advantage, the Vostok then proceeds to disable the Bulleteer.
Turn 3
Debriefing
Outro
Friday, July 23, 2021
Operation Golden Ratio: episode 05
Intro
As the ship started its approaching maneuver over Rodne, Alisaa sat next to Gina. In a matter of minutes, they would have landed on Island 3, a PanOceanian outpost built during the construction operations of Space Station Donacimiento, now reduced to a mass of falling debris over the lush rainforest covering the planet. The outpost had been scanned by Aleph's probes which revealed recent biological activity: investigations on site were extimated to be compromised by Nomads interference with an 83% chance, henche the armored support.
"I fear the Greeks, even bearing gifts."
Gina looked back, without saying a word, uncomfortable with Alisaa's approach, who continued: "Apparently, this is something Laocoön said. According to Virgil, he was a Trojan priest who saw through the ruse of the horse and was therefore punished by the gods."
Alisaa stopped for a moment, looking at the barrel of her Combi Rifle, as if considering how to go on.
"After the Perseus incident, PanOceania made a motion to O-12 for the development of a failsafe dormient biotech antibody that would trigger upon Cube disconnection during class E missions. The motion was approved but Maya managed to soften it: mission class was rised and the bioweapon was only loaded on a limited number of subjects as a pilot program. Despite a number of close call events, Laocoön remained silent, until six months ago...".
Gina felt like she could ask for more information. It was a game she was not yet used to.
"So it triggered without satisfying the requirements?"
"Yes, and not on a common trooper."
Their comlog light up, commencing mission countdown...
Mission and lists
This 300 point mission was Countermeasures, from ITS season 12 supplement.
After the last defeat, Aleph goes for a more order intensive list bringing back the Dakinis and Parvati. The unusual 3-proxy formation is kind of a forced choice made to guarantee an adequate ARO power since the Garuda and the Dasyu are not on the table at deployment.
Deployment
Aleph wins the roll and keeps initiative, deploying and going first. A command token is spent to keep out the proxies and the Dasyu. The left flank is taken by the MK5 proxy supported by the hidden deployed Dasyu. On the center left goes the proxy MK2 and MK1 medic both on top of the building while the Danavas remains at street level. The center right is occupied by the big core link while the Naga goes on the far right.
Nomads counter deploy with the Grenzer MSR and his two Securitate buddies on a rooftop with decent LoS to interfere with Aleph's approaching the HVTs. On the other end of the board, the Transductor also on a rooftop for some annoying flash pulse ARO action. The Perseus-Hollowman-Stempler Haris goes in the middle next to the Puppetattica minelayer. Zondnautica on the left flank in total cover ready to impetuously scoot forward. Mary and the Heckler also in the center making best possible use of forward deployment to hack and jam enemies going for the middle HVT and hopefully score some objectives themselves. Last but not least the most neglected of my toy soldiers, the Spektr FO goes in hidden deployment on the right, in the thick of the jungle ready to leverage his Terrain (Total) skill.
Turn 1
Classified Objectives:
- Net undermine
- Identity check
Mappingdiscarded in favor of Capture
Nomads draw:
- Follow up
- Identity check
Captureis discarded in favor of Inoculation
Turn 2
Classified Objectives:
- Inoculation
HVT kidnappingcanceled in favour of HVT designation- Experimental drug
Nomads draw:
- Rescue
- Test run
Experimental drugis discarded in favour of Sabotage.
Turn 3
Classified Objectives:
Rescueis discarded in favor of In extremis recovery- Telemetry
- HVT: retroengineering
With 5 objectives completed to 4, Nomads are declared victorious.
Debriefing
Aleph - OSS
In hindsight, I should have run White Noise with my Danavas the first time I shot the Grenzer. That would have allowed me to move freely on the right side with the core link to tamper Nomad's left flank. It will be something to remember for the next game. Having no hacker-only objectives drawn has been both a blessing and a course. It didn't allow me to use the well placed Dasyu I had in HVT ZoC and ultimately made it a waste of points in this mission. Overall I think I didn't help myself when I had the opportunity and on the rest of the occasions dice where pretty rough to me.
Nomads - Tunguska
Pulled a victory out of a few crits and good armor rolls. All my specialists did well: Zondnautica and the Clockmaker excellent value for money. The Spektr did nothing but achieving the objective in ARO and securing the game. Mary and the Hollowman haris did not shine but still anchored the center and a STR 2 HI was good for Test Run. The Grenzer MSR is just solid but I might have said that already, even in a 3 men team he was a pain for my opponent to deal with.
Outro
Boris opened the hatch and went down the blood stained stairs, reassured by the low parameters detected by the Grenzer's biometric visor. Back on orbit Ludmilla, his trusted Clockmaker, briefed him via comlog:
"One of the escape pods left Space Station Donacimiento during the biotechvore event. It was dubbed as a system failure but it must have been the subject they were looking for. Landing here and surviving on this rock mustn't have been easy."
Boris cautiously opened the door, pointing his gun to the body lying on the opposite side of the room. His flashlight lighted up the battered body of a Myrmidon, unconscious and with a missing arm. Despite the damage delivered by the biotech antibody, his face was still recognizable to the astonished nomad.
"Ludmilla, call for a top priority extraction: we've got Patroclus here."
Friday, July 16, 2021
Operation Golden Ratio: episode 04
Intro
Laying on an intensive care bed Boris Legasov was debriefing with Tunguska's high command while nano-surgeons were at work to patch the effects of the biotechvore on his battered body. Actuating costly and highly compromising show of force he had failed twice to secure high value targets. It was now time to go back to more conventional tactics.
Varuna's intervention made things more complicated and simpler at the same time, Aleph was now inclined to a quicker although sub-optimal solution, it was time to negotiate and set up an exchange. Boris had no illusions, Alisaa Murdock was going to try to trick him, but he knew the game well and was confident to be able to turn the tide in Tunguska's favor.
Mission and lists
The Armory and Panic Room, tackled with 5 men "death star" Core Link Teams built with different mixes of Krizas, hollowmen, characters and REMs went really bad for Tunguska (there might be a dedicated post to the topic but before that I want to play the mission/list combo some more times) so now we are back with a more standard and trusted selection of troopers. Aleph instead sits the Marut on the bench and brings back the Asura with a Yadu-heavy brigade.
Deployment
Aleph wins the initiative roll and decides to have Tunguska deploy first which in turn elects to go first.
Tunguska places the defensive core team castled on the center-right, Puppettattica, Lunokhod, Heckler and Warcor guarding the beacon perimeter, Clockmaker on the far right and Transductor Zond on the far left. A command token is spent to keep 2 troopers to deploy later: Mary Problems and the Zondnautica.
Aleph anchors the left flank with Asura's 3 men team and the right flank with Deva's. The beacon guarded by an hidden deployed Dasyus.
Seeing a weaker side with an exposed hacker Mary Problems goes there while the Zondnautica takes the center.
Turn 1
Zondnautica Zips forward and parks in total cover waiting for the threat level to be reduced before further advancing toward the beacon. Mary goes on an adventure, pushing the flank and placing some repeaters so that the Interventor can activate white noise to cover her advance from the MSV Deva. Once in ZoC she starts pounding the Yadu hacker with Trinity, it takes a couple of orders to remove it from play. Then Raoul Spector’s lands into the white noise zone, so close to the Deva she can feel the heat of the retrorockets. Combined efforts of Mary’s submachine gun and Raoul’s DA CC weapon eliminate the Deva and the Yadu HMG.
Aleph begins with 3 orders less and some issues to deal with in its own deployment zone. The surviving 3 men team advances in the middle laying down a drop bear nearby the beacon. The MSR Grenzer performs well stopping the advance and neutralizing the HRL Yadu. All responsibilities fall over Asura's shoulders, she wears a cybermask and advances frying the Zondnautica hacker in the process ending the turn in a protected position at the edge of Nomad's territory and also achieving the classified objective!
Raoul runs now for the beacon. He eats the drop bear (risky as NWI does not grant shock immunity!) and survives the surprising appearance of the Dasyu with his boarding shotgun. He manages to disengage and makes it close to the middle of the table, inside friendly repeaters' ZoC. With the last order Mary Problem attempts one more Trinity against the Asura, this time killing her.
Debriefing
Outro
Thursday, June 10, 2021
Operation Golden Ratio: episode 02
Tuesday, April 20, 2021
Operation Golden Ratio: episode 01
In episode 00, a tactical unit of Tunguska's operatives tried to breach a PanOceanian research facility on Space Station Donacimiento. The Nomads were welcomed by a quick response unit from the Station's main client: Aleph...
Aleph stalks Tunguska's raiders, leaving Space Station Donaciminento on board of three tactical dropships. Protecting level 1 information was not enough: the menace must be neutralized. Tunguska's hideout is located in the wreckage of a luxury ship once belonged to a silk trader, drifting in a nearby field of asteroids and debris. The bio-visor shows no traces of life: another mark of Nomads' proficiency in hacking. Ready to face any risk, all three of Alephs tactical dropships board the wreck...
Meanwhile, Anastacio and the rest of the board are interrogated by Alisaa Mudlock, the aspect of Aleph in charge of obtaining clear answers or to take over the project...
This 300 point mission was Mindwipe, from ITS season 12 supplement.I won the Initiative roll and decided to go first.I anchored the right flank with the big Securtitate link trenched in a high building, Hollow Haris link with Grenzer NCO and Perseus aggressively deployed in center left ready to dash forward, Puppettless Puppet Master in the left rear laying a Camo token next to one of the servers and Clockmaker on the right. I kept Mary P. aside and deployed her last, fully exploiting the 4'' forward deployment to get closer to one of the two consoles.
On turn one I had two orders stripped from the big link combat group so I did what I could, luckily the MSR Grenzer started strong and shut down both the Dakini and the Yadu HMG, unfortunately no confirmed kills. Then I used the other Combat Group's orders to advance the Haris link and Mary P. towards the consoles. I decided not to go too offensive and placed some smoke to achieve better positioning. Mary P. shoot a repeater to threat the Proxy hacker managing to only send it to NWI. Finally she hacked the console and I rolled a 19 so I could pick the server/dropship! I chose the one on my right.
In my first reactive turn a Garuda was dropped in the middle of the Core fireteam, I failed all useful dodge rolls and remained exposed to dangerous close range Spitfire. After several orders were spent and a non-statistical amount of ARM roll was passed, when the dust settled nobody was hurt and the Grenzer MSR was prone hugging cover.The Sophotec brought back the Dakini and the Yadu HMG was still on NWI so back to square one there. The Haris link was hammered and both the Grenzer and the Hollowman (my designated UberHacker!) went down. Some tough retaliation was to be expected, all in all I can't complain as I was able to limit damages.
In the beginning of turn two I got too excited and missed the opportunity to re-shuffle combat groups, I'll remember it for next game!First things first I needed to get rid of that Garuda. Perseus placed some smoke to block the HMGs LoF to the Grenzer and the big team shoot down the lightly armored REM. Then I moved to placing my Air Cavalry and Raoul Spector landed in his shining HellCat jumpsuit close to the objective. I swiftly moved him in silhouette contact and started to smash with its DA CC weapon. I spent all remaining combat group's 3 orders but once again statistic failed to apply and zero damage was dealt. Maybe Raoul was distracted by the close range HMG rounds that peppered him and despite the -9 mod a wound was finally inflicted so Raoul ended the turn hiding behind a corner in NWI.With remaining big link orders I managed to put in null state a couple more enemies, thinning down the order pool of my opponent for the next turn.
In my second reactive turn Raoul bit the dust, hit by a MSV Lv2 Deva, while the rest of OSS advanced on my left flank, hacking the other console to reveal the server/reactor they had to blow up. Luckily, it was the one I had conveniently rigged with a mine.With turn three I had to blast the server so Perseus ran through half of the table to reach the server/dropship and completed the mission. With my final orders I had Mary moving to prevent the enemy lieutenant from scoring points on my HVT.
On the last reactive turn my opponent only had six orders and two lieutenant orders. These last two were used by the Asura to spotlight my HVT and secure their classified objective. The Asura succeeded but met her end by Mary Problem's trinity. All the remaining orders (six!) were spent by the Sophotect to reach their final objective: it was Aleph's only chance to win the game. By cautiously moving, the doctor-engineer came six inches from the objective without triggering any ARO...until then. Overriding her self-preservation protocols, the AI made her jump towards my mine and under the Grenzer fire with loaded D-charges in her hands. A huge explosion shook the ship. I feared for the worst, but when dust settled down the server/reactor was still standing with one structure point while the Sophotect had been neutralized by Grenzer's bullets.