In this mission you'll have to reach and steal the enemy beacon to bring it to your deployment zone, while your opponent does exactly the same.
Skills, weapons and equipment
🩹 Akrylat-Kanone: pair this beauty with a 5-core link and a baggage bot and you'll be shooting glue blasts from deployment zone to deployment zone at BS+6 saving on PH-6. On average, it means hitting on 18s and saving on 4s. Your opponent is eventually going to waste a lot of orders on engineering skills to unglue its troopers.
By the way: only Starmada Bronzes have Akrylat-Kanone and core link so be advised. Plus, they have BS 13 so make sure you bring some smoke even if you have -6 Mimetism.
🔥 Impetuous: anything fast is good here, especially motorcycles! Just remember that these troopers can't benefit from partial cover so think twice on turn one: it may be wiser to reveal/remove enemy snipers before finding yourself in a tight spot.
👓 360° visor: in this mission you'll definitely cross paths with your opponent so this equipment will work like a charm. Sixth sense is good too but I don't see it as a reason to push for 4-core links.
Behaviours and tactics
🐂 Come at me bro! Don't let your opponent taunt you unless you really want to. The risk of being lured towards a trap is high. Better send un-hackable/sixth sensed units ahead if you feel like things look a little too easy.
📸 Blinded by the lights: picking up the beacon is an attack skill and therefore cannot be performed by a stunned trooper. It may sound strange, but a flash pulse bot can put up an excellent defense for your beacon.
🚨 Steal your own beacon: just remember it can be done. I see it as an order waste but it can be situationally relevant.
Oooops! No you can't: only enemy beacons!
Final thoughts
👁️🗨️ Out of sight: before playing this mission you'd better familiarize with all those weapons that can be used without line of fire. Speculative and perimeter weapons are always a pain to deal with and can really be useful to turn the tide in this mission. Also watch out for guided bots: all troopers (especially the carrier 😉) may be targeted by an hacker or by a forward observer and have a close encounter with a guided missile.
No comments:
Post a Comment