"Sticks and stones may break my bones (but also protect my home, if properly assembled)".
Tuesday, October 19, 2021
Painting walls and fences: back to basics
Saturday, October 9, 2021
Gilles de Gillesville - Mordheim Questing Knight
Ciao!
Monday, October 4, 2021
A cynical wargamer at Pollenzo MMXXI
Ciao!
As mentioned in a previous post I brought my "Band of Brothers" Reikland Mercenaries warband to the "Warlords of the City" Mordheim Pollenzo MMXXI narrative event.
In this post I will tell about this amazing event from my perspective, for overall event coverage please refer to the organizers' social media channels. I encourage you to check out tables, warbands and the whole background story of the event.
So I have my warband built and painted and my background story written, I am ready to go! I packed my stuff and hit the road!
Pollenzo is actually interesting beyond Mordhiem as it is a ancient Roman archaeological site (!), you can easily find more info about on the internet (Wikipedia and the such) which I will not copy paste here. Before the event I had a walk around and took some pictures.
Game 1
In the first game I am facing a Marienburg Mercenaries warband painted with the red and green Hocland scheme and interesting use of Black Fortress models. Fully kitted heroes with dueling pistols, archers, swordsmen and the classic Elf Ranger and Ogre Bodyguard. My list is actually fairly similar, just cheaper equipment but better BS. As hired swords I opted Halfling Scout and Dwarf Troll Slayer.
The Scenario is Wyrdstone Hunt with 3 shards placed by the organizers.
At this point we are both testing for Rout but nobody wants to give it up! So the Blunderbuss markseman charges into the other Youngblood defeating him only to be then butchered by the backup swordsman and recovered Captain who picks up the wyrdstone shard for himself.
In the end damages are limited, I have to recruit a new Youngblood and hire a new halfling but I am still able to purchase a new marskman with longbow and purchase a longbow for the marksman with blunderbuss.
Game 2
In the second game I am facing the Cult of the Possessed in the Chance Encounter scenario. The table we are playing on is an amazing scratch built masterpiece. Unfortunately it turns out to be quite challenging for the low models count close combat oriented Chaos worshippers and the game ends turn two with an unlucky failed rout test.We both make good loot and level up our henchmen. I actually roll a "the lad's got talent" and a crossbowmen becomes a trigger happy hero. I am also able to hire an Ogre and buy a couple lucky charms.
Game 3
Conclusions
Thursday, September 30, 2021
Infinity Mission Focus: Organized Play At Home
With the end of the #OPATHOME contest issued by Corvus Belli, we can now read all the missions created by the community, which can be downloaded here.
Sadly I don't know Spanish, so I just read all the English-written missions and wrote a brief description for each one, trying to highlight what caught my interest. I didn't want to "rate" these creations full of passion, so I tried to remain objective, describing these mission with the help of pitches and commentaries written by the author themselves when available.
If you, as the author, feel like your mission has been misrepresented by this post just let me know, I'd gladly have a chat and change my point of view.
My overall feeling is that the participating community went for mission with objective rooms, civilians or a mix of the two.
The contest itself would maybe have benefited of a standard template (Author's note: my mission was among those with the worst graphics) and in hindsight I think a couple of lines pitching the mission and its objectives would have helped everyone putting their creations in frame for a casual reader.
🏰🚁 Extraction by RedeenedRyan: reach the detention facility, open the gates and bring your HVT to safety!
💼💉 Seize and Vaccinate by 1337Bolshevik: definetely a relatable mission these days. You have to reach the vaccine cache, pick up the vaccine and shot the enemy HVT with it. Docs and paramedics have, of course, a bonus.
🦾⚙️ TAG-RAID by Abydog: There's a new TAG in the middle of the table and everyone wants it! By using Total Control, either via Hacking or Console, you can pilot it to your Deployment Zone. The TAG is initially unequipped, but the 4 consoles can be used to equip it with fancy gear.
🏃♀️⏰ WITHDRAW UNDER PRESSURE by AntipodeanBolt: everyone forward deploys! You have to take the HVTs and bring them to your behind-the-deployment-zone extraction zone. Friendly HVT is easy to sync, enemy HVT is not.
💣👩🔬 EVACuation by Archon: reach the lab, evacuate civilians and deactivate the bomb. Docs and paramedics have a bonus in civilian sync while hackers and engineers have a bonus in bomb deactivation. Troopers with Journalist skill may provide 1 additional Objective Point by reaching the whereabouts of the lab.
👩🚀😱 What happened to X5R-73 by Arrgh: flee to the center of the table while a poison gas creeps from the edges, but double your first MOV value because of low gravity! Also, suffer recoil when shooting and being hit. Reminds me of snakes and ladders game, where you advance fast but may also fall fast. The recoil mechanics have a great impact on the game, pushing you forward and out of cover.
↖️🎁 Extrication by Aspect Graviton: a diagonally symmetric map where you have to unlock vaults, pick up supply boxes and have them beamed out of the map from defined positions.
👩🏭🎴 EDX_Operations by Badlazzor: this is admittedly a variant/recreation of Engineering Deck from Season 10. Connect the consoles and secure the Objective Room but both players have the oppotunity to get "final turn" points.
🤳🩺 Sampling by Bardiel: probe your enemies with a PH roll and scan them to reveal their Private Information. Also, lots of troopers get an Adhesive Launcher. You score points by probing, scanning and immobilizing your enemies.
💣👩💻 Bomb Squad by bordersen1313: defuse the bomb and pick it up, but be careful: an enemy hacker may arm it again! You also have panoplies, as in Supplies, for extra points.
🌌☄️ SkyFall by butchee86: deploy 4 panoplies on the table at the end of the first game round by rolling 4 face to face rolls. The winner of the FtF decides the crash location, which works like Combat Jump (Explosion)! You can stack bonuses for the rolls by controlling comms antennas and protecting your Flight Controller Operative.
🏰🤖 Prison escape 3.0 by Cabaray: save civilians from the armory and get the REM guard to your side by hacking a console.Tuesday, September 28, 2021
Band of Brothers Mordheim Warband
Ciao!
I want to share the "Band of Brothers" Reikland warband I have been working on for a while and which I am planning to play on October 3rd 2021 at the "Warlords of the City" Mordheim Narrative Event in Pollenzo.
Concealing the discomfort coming from the injuries to the left arm and the forehead, the officer walked into the office of General Roald Sulzberger and stood to attention.
"Captain Hoffman report to Sir General." he spoke in a firm voice. The general slowly raised his gaze from the papers that cluttered his desk, stared at his subordinate with arrogance, and then, slumping noisily into his chair said:
“Captain welcome, better late than never… I'm really curious to know what happened. I hope you realize that due to your delay, my girls were unable to attend the prom. The fact is really unfortunate since they cared so much. They couldn't wait to wear the new dresses I had given them!"
Rutger Hoffman stiffened his jaw but managed to stay calm.
"Sir, according to the orders received, the Company was on time at the rendez-vous with the ferry to escort Miss Sulzbergers during the last leg of their journey to the Capital. Unloading operations took much longer than expected. The quantity and the size of the luggage exceeded any reasonable expectation. It also took the ladies a few hours to freshen up and choose what clothes to wear for the trip."
The General listened absently, cleaning his fingernails with a letter opener.
"The march then proceeded slowly, punctuated by countless breaks including snacks, refreshments, card games and even a game of badminton!"
Hoffman continued.
“When we arrived in Kleindorf we were greeted with enthusiasm by the population. They thought we were the backup they had sent for. The village had been under attack by bands of Beastmen for days, and they had sent several relays for help. Needless to say, no messenger made it out of the woods around the village alive and we weren't their reinforcements. At that moment I made the decision to defend the village, without our help they would have had no escape. We fought for three days and three nights and finally managed to disperse the attackers. In this regard, I would like to point out some soldiers who have distinguished themselves in a part-"
The captain's report was abruptly interrupted by the general who, red with anger, had sprung to his feet and, banging his fat ringed hand on the desk with fury, began to yell at Hoffman:
“Captain, shut up, I've had enough! You have disobeyed specific orders and endangered the lives of my daughters who I was told they also had to take care of the wounded! I don't even want to think what horrors you exposed my little girls to!"
As Sulzerberg gasped, the Captain replied:
“Sir, the whims of your spoiled offspring had by now delayed us by more than half a day on the schedule. Continuing further, the darkness would have surprised us in the forest with far worse results. In addition, the lives of over a hundred families, including elderly and children, depended solely on us. I made the only decision I could have."
“And so you are guilty of treason and sedition! Captain, you are a deserter and an insolent! You are under arrest and suspended from command with immediate effect!”.
A heavy silence fell into the small room. Hoffman had realized he had passed the mark but could no longer bear the nonsense of his superiors, particularly that slimy and corrupt parasite of Sulzerberg. The general had not dismissed him and therefore he stood at attention waiting.
Sulzerberg, for his part, had recovered from the fit of anger and was now sitting thoughtfully rubbing his temples. Then he let out a grunt of satisfaction and, glaring at the captain, said to him:
“Captain, I could have you and your men executed today. And Sigmar knows how much I would like ... On the other hand, I cannot deny your qualities as a fighter and commander. By virtue of the latter, I want to offer you a way out. Collect what's left of your Company and go to Mordheim. Bring me a cart full of wyrdstone and you will be forgiven... And now get out of here, by tomorrow at dawn you have to be on the move!"
Captain Hoffman saluted and took the door.
Lieutenant Schott and Sergeant Major Lemberger met him as soon as they saw him.
“Gentlemen, recover the men who are still capable of fighting and let's get ready to leave. Schott, I saw that a Halfling Scout and a Dwarf Slayer are bivouacking by those campfires, ask them if they are interested in joining us for a fair pay. Let's go to Mordheim..."
Thursday, September 23, 2021
Armand de Chamillon, herald of Cups
Lionel stopped under the portal, distracted by a distant, barely audible sound. While his zombies continued in pursuit of the last Tileans of Kemperbad, who had come to seek fortune and death in the city of the Damned, the necromancer retraced his steps, leaning on the parapet that overlooked market square, as if he wanted to find that noise with his gaze. When it finally found the young man's ears, the sound had become more distinct: Lionel recognized the hunting horns that had besieged his master's tower and decided to gather the band to leave that palace as soon as possible. Climbing over the bodies of the Tileans, he ran up the stairs to the main floor, dimly lit by a waning moon that could be seen from the gutted walls. In the center of the hall, a thin figure was drinking from the jugular of an unfortunate halberdier."Genoveffa, the Hunters are approaching, we must go".The vampire dropped the body to the ground, getting closer to Lionel. Her long black hair swayed in the dark, as if weightless."My young friend, you are as well versed in the dark arts as you are unfamiliar with the traditions of our old world. Can't you distinguish the sound of a Bretonnian trumpet?"At that moment the sound returned, carried by the night breeze, as closer and clearer. It was a sweet and ringing call, evocative of noble deeds and lofty ideals, yet veiled by a shadow of sadness, as of melancholy for a golden age now past."What you hear is the trumpet of Armand de Chamillon, a Bretonnian knight. His sire sent him to Mordheim in search of his eldest daughter, with whom the young man was secretly in love. Since then, he has traveled the length and breadth of the city trying to recall her with the sound of his trumpet ".Lionel grimaced, annoyed at his mistake but visibly captured by the tale. He strained his ears to hear the sound of Armand's trumpet once more as he trotted away among the rubble buildings."Human tragedies are bizarre, I am very intrigued. I wonder if his is a vain hope or if he will ever be able to reunite with that girl and bring her back to her land"."I doubt it" replied the vampire "I don't want to go home".













